Server Features
The "Server Features" listed on this page are defined by "Any change to entries in the gameplay configuration that alter the base game experience." This includes plugins.
Server 1 [Heavily Modded]
The max amount of players that can be connected to the server at once is 35.
If you join the server and the round has already started, there is a 30 second grace period where youy will still be allowed to spawn in.
In SCP-914, you can always convert items, inventory, in your hand or on the floor.
Stamina regen speed is increased by 1.2X.
The intercom cooldown is 60 seconds instead of 120 seconds and the max speech time is 25 seconds instead of 20.
The round will automatically end if the server is empty or if there is only one player/class left.
There is a 5% chance of a sinkhole spawning in intersections in LCZ.
The exits in the pocket dimension are randomised every time a player sucessfully escapes.
The Anti AFK system waits 90 seconds before kicking a player.
Spawn protection is enabled for MTF and Chaos Insurgency for 15 seconds, however any hostile actions done during spawn protection will cancel it instantly (shooting, throwing a grenade etc.)
Automatic Alpha Warhead starts at 25 minutes into the round and it cannot be disabled.
The server will automatically do a full soft restart every 10 rounds.
Friendly fire with no penalty is enabled at the end of the round.
Under player's names, you can see how much health they have under their name.
As a spectator, you can see a timer that shows how much time is left until the next spawn wave.
There are custom additions to surface zone, such as more hiding spots, extra rooms, etc.
There are airdrops at surface zone every spawnwave, as well as randomly throughout the round.
Doors with access levels can can be opened even if your keycard is in your inventory.
Server 2 [Vanilla]
In SCP-914, you can only convert items by dropping them on the floor.
The round will automatically end if the server is empty or if there is only one player/class left.
The Anti AFK system waits 90 seconds before kicking a player.
Automatic Alpha Warhead starts at 25 minutes into the round and it cannot be disabled.
The server will automatically do a full soft restart every 10 rounds.